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In response to players sometimes creating excessively overpowered characters, we’ve created an RPG based points system that we would like all player characters to adhere to. Whilst it won’t be strictly enforced, it is a tool to enable you to think about limitations your character might experience and how certain interactions might play out.

Magic, Agility, Charisma, Endurance, Luck, Intelligence, Perception, Strength

All characters have 45 points to distribute. Attributes cannot go lower than one or higher than ten.

Magic[]

Your character’s natural, innate proficiency with magic and their ability to learn it. At low levels, spells will fail, results will be terrible - and harmful. At higher levels, the laws of physics bend to your character’s will. Best paired with another statistic. Magic is physically and mentally draining - but the potential power, enormous.

Characters of high magic can communicate with mystical entities.

Agility[]

A physical attribute governing balance, speed and grace. This affects the swiftness with which your character can act and move. It is a useful skill in combat. High agility characters will make excellent archers, acrobats, gunners and swift mages. They will respond to threats quickly and are excellent at evading attacks. They’re amazing dancers. Like characters with high perception, they are excellent at stealth. This skill also affects dexterity.

Want to twirl pistols whilst backflipping? You’ll need this.

Charisma[]

This is the force of your character’s personality. A character of high charisma will be able to charm and manipulate with ease. They are silver tongued persuaders, graceful debaters, and eloquent orators. They can lie, bribe, barter, diffuse situations, deceive and convince. Situations often end peacefully in their favour. They find coercing others trivial.

A character of high charisma is an excellent interrogator.

Endurance[]

This represents your character’s physical, mental and emotional hardiness and resilience. It affects your overall health, and rate of healing. A character of high endurance can resist deep wounds and intense torture. They are able to withstand great stress. This should also influence your decisions in thinking about how long a character can do a certain activity - running, climbing, using magic, etcetera. High characters will not fatigue easily.

A character of high endurance would make a strong ally and a stronger threat.

Luck[]

Things just seem to go right for characters of high luck. They can often depend on fortune to see them through. They are excellent gamblers. In games of chance, this character will win. The shot aimed at their heart will hit their zippo lighter. But everyone’s luck runs out, one day.

Fortune favours the brave.

Intelligence[]

This reflects your character’s ability to understand, analyse, research and reason. This affects your character’s academic skills. A character of high intelligence is likely to be a Doctor, scientist, or magical researcher. They can treat others successfully with medical skills and are successful engineers. They comprehend, and solve.

A character of high intelligence will be able to outwit others.

Perception[]

Perception is your character’s ability to discern the world around them. A character of high perception will be proficient at gathering clues and information. They will also be able to tell, very accurately, when they are being lied to. They can spot hidden things; detect characters in hiding. At ten, this perception borders on psychic intuition. A character of high perception can sneak up easily on others. They are highly aware.

A character of high perception would make an excellent investigator.

Strength[]

Governs physical might. Should affect what your character is capable of wielding in battle and the strength of melee combat. A physically weak character will have a greater chance of being overpowered by a foe in combat. A character of 1 Strength will struggle to lift a sword. A character of ten strength can rip a gatling gun off a helicopter - and use it. It will also affect your character’s physical appearance.

A character of high strength will be able to intimidate others with ease.

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